- Edited
For further context we use a simple product management formula for prioritization.
popularity (upvotes) X percentage of affected members in the community / difficulty
If you would score these on a scale of 1 to 10 for this feature it would roughly translate to
8 x 4 / 7 = 4.5
8 - pretty high up on the list of upvotes
4 - 40%? of users have touchbar
7 - not a trivial feature
(this is the subjective part determined by me mostly)
Since max is 100 (10x10/1) you can see how this still remains a low priority.
Most things we do regularly are in the 10-20 range (a bug that is easy to fix and affects everyone would be 1 x 10 / 1 = 10 which is why you see many of them go through in releases). Then once in a while we allocate time to push things that are just popular, but so far there were always more important things to push.